@tsparticles/preset-sea-anemone

tsParticles sea anemone preset
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Install
npm install @tsparticles/preset-sea-anemone
Latest Version:4.4.0
License:MIT
Last Updated:Oct 21, 2026
Links: GitHub  ·  npm
Maintainer: matteobruni

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tsParticles Sea Anemone Preset

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tsParticles preset for creating a beautiful sea anemone like effect with particles spawned in the canvas center.

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Sample

demo

Quick checklist

  1. Install @tsparticles/engine (or use the CDN bundle below)
  2. Call loadSeaAnemonePreset(tsParticles) before tsParticles.load(...)
  3. Set preset: "seaAnemone" in options

How to use it

CDN / Vanilla JS / jQuery

<script src="https://cdn.jsdelivr.net/npm/@tsparticles/preset-sea-anemone@4/tsparticles.preset.seaAnemone.bundle.min.js"></script>

Usage

Once the scripts are loaded you can set up tsParticles like this:

(async () => {
  await loadSeaAnemonePreset(tsParticles);

  await tsParticles.load({
    id: "tsparticles",
    options: {
      preset: "seaAnemone",
    },
  });
})();
Customization

Important ⚠️ You can override all the options defining the properties like in any standard tsParticles installation.

tsParticles.load({
  id: "tsparticles",
  options: {
    particles: {
      shape: {
        type: "square", // starting from v2, this require the square shape script
      },
    },
    preset: "seaAnemone",
  },
});

Like in the sample above, the circles will be replaced by squares.

Frameworks with a tsParticles component library

Checkout the documentation in the component library repository and call the loadSeaAnemonePreset function instead of loadFull, loadSlim or similar functions.

The options shown above are valid for all the component libraries.

Dependencies

This preset loads and combines the following packages:

Package Role in this preset README
@tsparticles/basic Base runtime bundle used by the preset https://www.npmjs.com/package/@tsparticles/basic
@tsparticles/engine tsParticles engine and preset registration https://www.npmjs.com/package/@tsparticles/engine
@tsparticles/path-curves Moves particles along curved paths https://www.npmjs.com/package/@tsparticles/path-curves
@tsparticles/plugin-emitters Spawns particles from configurable emitters https://www.npmjs.com/package/@tsparticles/plugin-emitters
@tsparticles/plugin-interactivity Enables external interaction plumbing https://www.npmjs.com/package/@tsparticles/plugin-interactivity
@tsparticles/plugin-trail Adds persistent canvas trail rendering https://www.npmjs.com/package/@tsparticles/plugin-trail

If you want to customize one specific behavior, start from the related package README above.

Common pitfalls

  • Calling tsParticles.load(...) before loadSeaAnemonePreset(tsParticles)
  • Changing particle shape without loading the corresponding shape package
  • Particles spawn from the canvas center by default; override emitters.position to change the origin

Related docs


flowchart TD

subgraph b [Bundles]
bb[tsParticles Basic]
end

subgraph pa [Paths]
pac[Curves]
end

bb --> pa

subgraph pl [Plugins]
ple[Emitters]
pli[Interactivity]
plt[Trail]
end

bb --> pl

subgraph pr [Presets]
prsa[Sea Anemone]
end

bb & pac & ple & pli & plt --> prsa

Related Packages

Version History

Version Released License
4.4.0 MIT
4.3.2 MIT
4.3.1 MIT
4.3.0 MIT
4.2.1 MIT
Pre-releases (14)
Version Released License
4.0.0-beta.17 MIT
4.0.0-beta.16 MIT
4.0.0-beta.15 MIT
4.0.0-beta.12 MIT
4.0.0-beta.0 MIT